Peter Guenther presenting Augmented Reality with Vuforia
Thanks to everyone who came out for our Lightning Talks meetup on October 19, 2017 at Grand Circus.
Great conversations, tips, demos, and networking. And thanks to co-organizer Nick DeNardis for bringing the pizza and salad! Continue reading
We’re excited to partner with Michigan User Experience Professionals Association for the fourth World Usability Day, Detroit on November 9, 2017.
After a year hiatus, World Usability Day Detroit returns for an evening event in downtown Detroit with guest speaker, Elle Waters, director of strategy at Simply Accessible, Inc. Continue reading
At our August 2013 meeting, Refresh Detroit welcomed Jodi Bollaert and Megan Schwarz of Team Detroit, who shared their insights on fast and inexpensive user experience research.
Attendees included web designers, developers and user experience professionals who came from metro Detroit and Ann Arbor to learn about online and in-person research methods to improve their projects.
Thank you Team Detroit for the refreshments, hosting the meeting and for your support of Refresh Detroit events. It was our first time meeting at Team Detroit, and it was a great venue!
Notes from the Presentation
Before beginning user experience research, what do you want to learn? With over 100 user experience tools, how do you choose the best tool? It helps to identify:
- Who is your target audience?
- What will you test?
- What’s your budget?
Challenges we face today with user experience research: three times as much to test (desktop, mobile, tablet) and short project lifecycles. Traditional testing can take up to two weeks to get the report. Web-based tools (like UserTesting.com) enables teams to do research at lower cost and less time, with fewer resources.
Why use UserTesting.com?
- You need findings quickly (within hours)
- Test can be completed in 15 minutes
- If audience can easily be recruited online
- Site is available online
- Have resources available to do the tests, review the videos, take notes and report
- Budget is a concern
Using unmoderated testing with Usertesting.com, you’ll be able to:
- Test five people
- Do remote research
- Only spend 15 minutes
- Get results in an hour
- Keep cost to ~$250 on average
For mobile testing, Usertesting.com sends cameras to participants.
Analysis and Reporting
- The team doing design and development, get the results within hours
- Developed a UT report template – focused on actionable findings, including a few video highlights to underscore key themes
- Deliver report in person (usually a few days later since it can take three to four days to review five videos, create report)
- Offer chocolate and caffeine to encourage team members to attend
- Watch videos together
- Practice active observation
- Each team member documents key insights on sticky notes, one per note
- Post stickies on wall, work together to sort out
- Avoid leading questions
- Run a pilot test with one participant before launching the full study
- Check that duration is about 15 mintues
- Ensure your directions and questions are understood
- Participant no good? Usertesting will find another one quickly for you
Even Cheaper Tools
5 Second Test
- Offered by Usability Hub
- Find out what users recall about your design
- Free with Karma Points (which you get by participating in tests) or monthly subscription pricing
- Easy to set up
- Upload screenshots
- Add brief instructions
- Use default questions or customize for your needs
- Example shared: Team Detroit home page
- 5 second test showed that users didn’t know what Team Detroit was about (was it cars? Detroit)
- Updated home page to clearly identify what Team Detroit does
Click Test (Usability Hub)
- Discover what users will click on your site
- Upload screenshots, write task, specify number of clicks
- Method to help you organize content on a site
- Example: videos for Ford site. Users asked to group content and write labels once all cards were grouped.
- Card sorting resource from Boxes and Arrows
- Consider Websort for online card sorting. Free for under 10 users
- Qualitative research method
- One-on-one conversations
- Identify what your users’ needs are and why
- Do-it-yourself user experience research will be used more often, but won’t replace traditional research
- Talk to project teams. Find out their pain points. Get them involved in planning and observation.
- Test early, test often
- Test up to launch, test after launch
- Share results when you get them (don’t wait)
- Document findings & facilitate next steps
- Be careful what you wish for! People get excited and want to do more. You’ll soon discover you need more bandwidth.
- Just do it!
We’re hoping to have a link to Jodi and Megan’s slides soon. We’ll update this post when the slides are published online.